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Friday, June 6, 2014

Y1W20 Leonie's Melbourne Pixar Masterclass 2014 Recap

Leonie's small blog island says hullo! (:

In this post: This week...where do I start? What happened?
Skip to the appropriate heading by scrolling to near the bottom if you're just here for my Masterclass thoughts.

    Let's go crazy! Journal Time.

    Hello and boo!


    Year 1, Week 20 (28th May to 4th Jun)

    • Fanart in the queue and making...
    • Position: Vacant: sorting out logistics and fixing the promotional material
    • Arm strain; begone, foul monster
    • Characters for the Week: Didn't get to do too much this week but I am trying!
    #41 Study plus a Chinny chin chin
    #42 & #43 was a sweet couple I walked past though unfortunately I couldn't do their woooobly wobbly arms justice there and got their clothes vaguely from memory. And there's #44 & #45 head studies.
    #46/49 was the kind Night Rider wise man that lead, ran and helped me find my way back (all drawn from memory with horrible proportions), #47 was the winking Night Rider driver when I thanked him and #48 was a fellow Night Rider passenger who seemed pretty chill despite missing the train. #50 is a head study.
    #51 Head study and doodles
    #52 to 55

    • People Drawing/Derp Doodles: apparently I am improving. Maybe a bit. Maybe. Poor camera quality here unfortunately.
    There was a teen girl saying she'll kill everyone on the train in jest. Concerning. 
    I'm apparently still alive though.
    Humans, an incredibly social species for the most part
    Head missing. Please report to Lost and Found if you have seen it.
    Not good at this; still very sketchy
    I stuffed up his portrait as it now needs more work
    That hat.
    Not so good; it was too dark to draw and see what I was doing
    Being sneaky drawing in the darkness
    This guy kept craning his neck at odd angles looking resigned
    People watching like a ninja, or so I would like to believe
    Some bottoms
    Posing and weird arms
    The Starer
    Torso troubles
    Am actually liking this one somewhat
    Thin hand? Need to study anatomy...!




    Melbourne Pixar Masterclass Workshop 2014 thoughts 
    First I must say a big thank you to two very kind, amazing, generous people! Anyhoo, I attended the Story and Animation workshop with the wonderfully friendly Matthew Luhn and Andrew Gordon.

    I can't go into deep details or show the work we did of course but if you have been to their two lecture days, the workshop allows you to put what they've taught into practice along with great feedback and guidance on story from them, "the Brains Trust". This is a one day version of coming up with a movie through your choice of either story, character design and walk cycle animation. I have been to their masterclass last year as detailed with great embarrassment here through my terrible old blog format so I was quite rusty!

    Although I'm pretty quiet, I did speak up when needed and working with enthusiastic people was a pleasure and communicating between our mini departments of story, character design and animation. It was fun as everyone was treated like equals and my team's director Ray kept things running incredibly smoothly. Perhaps I was lucky but people on my team were positive and I got a taste of being a story artist in a team too! Sweet teamwork! I ended up doing a bit of character design, a few doodles on the environments and coming up with a few storyboards as I listened in on the debates and problem solving from the story team.

    The movie ideas that groups came up with were mostly interesting and few of which were delivered in a very entertaining way. My team's movie pitch was pretty good for just a day's work but nowhere close to the several months to years of hard work and complex simplicity that is required to create Pixar movies. Our movie pitch was direct and stayed on focus thanks to our director and story team with many amusing references to existing movies.

    Who would I recommend this workshop to? To aspiring story artists and animators wanting a one day introductory experience to the Pixar process. To be honest, it's nothing new to me in terms of knowledge and experience (as the content itself was covered in the lecture days of the masterclass and technically I have worked on three short student films in a team environment last year, one of which was actually completed to the very end - well just a little film you've heard me talk about called Position: Vacant).

    If you are completely new to doing storyboards, pitching and animating walk cycles in a team environment, then this is definitely for you. Personally what was different and new for me, was how we were developing story and drawings as a team from the very beginning without being worried about the end result and I had the opportunity to do more storyboards. Had fun pitching, discussing, drawing, starting from scratch and not being precious with anything.

    Although it was just a day, Matthew impressed me as an incredibly encouraging, brilliant and giving both as a teacher and person and had me thinking if I should consider helping out with picture books and story boarding in the distant future. I did not join in with the walk cycle animation portion with Andrew (but his lecture was wonderful) as I am still on the fence in taking the plunge into 2D animation. Don't know if I'll get the opportunity to see how far I can go with storyboards or 2D animation but who knows! I'm currently focused and enjoy character design the most but I am keen to expand in the not so distant future.

    The way back home was full of twists and turns as an adventure in itself. Still, I met some interesting characters (snippets as seen above in my silly Characters for the week section #46 to 50).

    But that's another story.


    Other Adventures: 

    • Games (watching): Watch Dogs, Resident Evil 4, Wolfenstein The New Order, Garry's Mod shenanigans, The Wolf Among Us Episode 4, Tropico 5, Minecraft discussion, The Forest, Among the Sleep, Tekken Tag Tournament 2
    • Mario Kart 8 ad and Mercedes Benz: I laughed and cringed. It reminds me of those old amusing Japanese Nintendo ads advertising Mario as "hot". They're at it again. 
    • Mario Kart 8: played multiplayer and online multiplayer under the pressure of my brother as part of my breaks and feeling like an amateur again! Everything's so huge and more crazy. Frequently at middle rankings or near/at last place when playing online! Putting off single player mode though; just had a taste of some of the courses. Don't get me started at the characters available for selection. Have been debating on whether to use the kart or bike but in the end, I prefer karts. Don't play as light weight characters as you get bullied and pushed off track heaps. Lastly those gifs that people made of slow motion death glare Luigi...


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    Reflection for the Week 


    Making this section short this time (just juggling and staying open to opportunities as always).

    Reminder to myself and to you (whatever stage of your life you are in): It's never easy but as long as you stick to what's important to you in all aspects of your life (not someone else's), just keep on falling forwards as they say, appreciate the present and keep staying positive!

    Ultimately you have to do it and prove yourself but you will find a way. 


    Until next time, so keep adventuuuring (and fighting in what you believe in)!

    Leonie