I hope you've been well and you are enjoying your week!
Okay. I am terrible at small talk. But I'm trying and learning (:
Anyway, let's get to it...
Let's go crazy! Journal Time!
- Train adventures
|Mostly to do with one person today; couldn't get any good view of any of the the other passengers due to me trying to be careful from the same frequent starer from the other occasions.|
- Animated the holographic "mX" & "EVACUATE" balls twice over due to pacing/timing issues while I kept playing with the lighting direction of the building to get it matching with the live action scene, accordingly to feedback. (Disclaimer again: the basis of the model by Theo Pandolas, the model is by Tonko (David Tonkin) and the camera angle is by Tony Nguyen.)
This is composite version 12b. Amazing how it went from version 5 to 12b in one day. Thanks to the feedback of Tonko, Tim and Heath on the lighting direction, colour of the shadows and pesky anti-aliasing issues respectively. Quite happy with the frosted glass & concrete shaders I made, or at least for now. Not sure how well it blends with the scene still.
- Composited the live action footage, the above render and the rotating holographic orb and out comes the following. Better than I would ever expect it to be...as this is not my forte so the feedback from the aforementioned people helped tremendously! Perhaps this is the final building. But it's actually not, as it is still progress!
- Train adventures...somewhat!
|Didn't have a good seating arrangement but did what I can! Features many quiet and perhaps tired passengers.|
- Update on the feature building shot so far: turns out the above render is still too cool in colour temperature relative to the live action background; thanks to Heath's feedback, Tonko successfully found a way to fix that in post production and did some creative building frankensteining to give the building some depth. You will know what I mean when you see the finished film v1. The film as a whole is progressing but not as fast as we'd have wanted it to and since it's at the post production side of things (not my area at all), all I can hope for is that things work out for our post production team members.
- Made a weather holographic presentation (the only thing I didn't make are the clouds via free cloud stock photos and used an old report of stock market data for their numbers). This was composed into the feature building shot you saw in the video above onto the brown building's side by Tonko.
|Tonko later did his own temperature forecasts and made his own numbers, but still used the rest. Kept it real simple accordingly to Tonko's "brief" and looked at some mobile weather displays for some pointers.|
- Developed a 3D building sign based on one of the thumbs I did, chosen by Victor. I did the brand name 2-3 weeks ago, essentially a fictional company called "OfficeBro". Victor's angled it and composed it extremely well that it successfully blended completely into the scene. I've got other made up brand names that won't be used...but someday they will!
|Simplistic with sticky note, as per Victor's "brief".|
|3D modeled version I made for him to put into his scene. But you won't notice the sign in the scene due to Victor's sweet skills in composing things together (as he intended!)|
- PD session; don't think I've gotten anywhere with it though since I haven't dived in yet :(
- BAL reading others' updates, articles & started to read a book
- Getting my head around the Nuke assessment...because I had to. Did some Maya prep so I could do just do the Nuke portion of the assessment after the break as I do not intend to get NukeX on my computer.
- Decided to take the leap and get it done and over with my slight dread/reluctance. Watched a bit of the documentary Anatomy for Beginners: Movement and drew some things
|Not accurate but I needed to get some life drawing in while I'm watching!|
1st April mon
- started to skim through public art forum online communities a bit more regularly and was feeling bad as I felt that I should post or comment at those inspiring places. Though on second thought, I fare better not spreading out myself too thin (as that's why I stopped posting everywhere in the first place and retreated back to this main art blog and only a few selective forums). The "maybe I should..." thing has come back to haunt me again!
- Some neck & hands review once again!
- Watched some more Anatomy for Beginners: Movement, Circulation, Reproduction, Digestion. Then I started watching the Emergency Room Autopsy series: Minutes from Death, Blood loss, Violent Impact...
|Scribbly writing on how the lungs and heart work. I don't even know why I'm writing notes down about these. It was amazing to *see* the lungs actually in action as they pumped air into real lungs.|
|I remember seeing a rainbow coloured filmy layer at the retina when I opened that eyeball. That, and a lot of watery jelly came out.|
- Review on anatomy between genders and fat...and got distracted in watching Bioshock Infinite
Reflection for the weekThere's actually plenty of reflecting (text walls) above so keeping this section brief. Noticing that I am tending to read/watch, learn, type rather than draw this week. All part of the learning process. I guess my blog is turning out to be a lot of typing and not solely just drawing.
Looking forward to this Friday's (today) and Saturday's Pixar masterclass in storytelling and animation! :D Shall tell you about it next Friday.
Thanks for looking! (:
Until next week, Leonie