Hullo there! Last life drawing session...for this year at least. (Done on Nov 23rd, yes I've spaced them out!)
Somewhat not happy with this session as the focus turned out more about the media as I kept switching (as we were given choices this time) and...the beast of indecision attacked me. I should have done more studies with a focus, but I guess I have already allowed this session to be a relaxed one where anything goes.
Too late to do it differently!

Freelance Art Commissions & Project enquiries at leonieyue@gmail.com!
Friday, December 21, 2012
Tuesday, December 18, 2012
Animation Practice - Late Night Musings
Posted by
Leonie Yue
at
5:00 AM
Tags:
2D animatic,
3D,
3D animation,
animatic,
animation practice,
late night musings
Hullo! I did this last month but I forgot to post it...and probably because I need much more practice on the 3D animation side of things. Short blog post relatively to the others.
Note that this one isn't publicised hoho. Though if you are a RSS subscriber, you'd see this (:
Note that this one isn't publicised hoho. Though if you are a RSS subscriber, you'd see this (:
Friday, December 14, 2012
Life Drawing 6 - Male back to basics with pencil
Hullooo friends!
Pencil work with life drawing now from the 15th November. Yes, I'm counting how many life drawing sessions I actually attend. Here goes number six!
Pencil work with life drawing now from the 15th November. Yes, I'm counting how many life drawing sessions I actually attend. Here goes number six!
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Contour drawings without looking at the paper. Crazy lines going on here. I couldn't stay concentrated at some points! |
Tuesday, December 11, 2012
Me and my eggs
Posted by
Leonie Yue
at
5:00 AM
Tags:
logo,
parachute,
self portrait,
uuuinfinity,
uuuinfinity egg,
uuuinfinity logo
Hullo again!
I've been sick with the cold since last Wednesday/Thursday, so I said to myself: "I might as well revamp my profile picture, background picture and header!"
But let's rewind: Originally I was starting to learn Blender in class after the fast runthroughs into the program by my teacher. I practiced modeling my parachuting UUUinfinity egg here in Blender, retoped in 3Dcoat, painted in Mudbox and rendered out a turnaround in Maya.
I've been sick with the cold since last Wednesday/Thursday, so I said to myself: "I might as well revamp my profile picture, background picture and header!"
But let's rewind: Originally I was starting to learn Blender in class after the fast runthroughs into the program by my teacher. I practiced modeling my parachuting UUUinfinity egg here in Blender, retoped in 3Dcoat, painted in Mudbox and rendered out a turnaround in Maya.
Friday, December 7, 2012
Life Drawing 5 - Stool and the Bespectacled Male
Hulloooo.
Life Drawing jiggling goodness (there was music going on in this session).
Did this on the 13th of November.
I went from pencil to smudgy charcoal/conte.
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Quick 30 sec poses |
Tuesday, December 4, 2012
Nomad Panda - Wireframes & Renders [WIP]
Hullo friends (:
My Nomad Panda is still not finished but I've brought him through to the render stage to see what can be done better (and because I had it due last Thursday of course!) He's still a pretty plain panda, but I will hopefully change that as I develop him more. Stay tuned!
Please note this is a screen character rather than a game character.
My Nomad Panda is still not finished but I've brought him through to the render stage to see what can be done better (and because I had it due last Thursday of course!) He's still a pretty plain panda, but I will hopefully change that as I develop him more. Stay tuned!
Rendered Nomad Panda version 1
I'll just say version 1 as I'll probably reattempt some things all over again to make a better version 2 Nomad Panda before I move on from this character. Topology needs redoing for one thing. And I'll need to properly paint textures in next time around.Please note this is a screen character rather than a game character.
![]() |
Original not-so-natural pose: Wireframe Render 1 |
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